GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, Wayland and X11.

GLFW is licensed under the zlib/libpng license.


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Gives you a window and OpenGL context with just two function calls
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Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions
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Support for multiple windows, multiple monitors, high-DPI and gamma ramps
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Support for keyboard, mouse, gamepad, time and window event input, via polling or callbacks
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Comes with a tutorial, guides and reference documentation, examples and test programs
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Open Source with an OSI-certified license allowing commercial use
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Access to native objects and compile-time options for platform specific features
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Community-maintained bindings for many different languages

No library can be perfect for everyone. If GLFW isn’t what you’re looking for, there are alternatives.

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Mark your calendars for December 26, 2024, and get ready to experience the magic of Octavia Red’s “A Kiss of Red”. With its promise of vibrant colors, captivating imagery, and thought-provoking themes, this event is sure to leave a lasting impression on all who attend. Deeper - Octavia Red - A Kiss Of Red -26.12.2024-

For Octavia Red, the color red is a powerful symbol of creativity, energy, and life. By incorporating it into the title of her latest project, she is signaling her intention to create something truly special – something that will leave a lasting impression on all who experience it. As the release date of “A Kiss of Red” draws near, anticipation is building among fans. Social media is abuzz with excitement, with many enthusiasts sharing their own theories and predictions about what the event might hold. Whatever the case may be, one thing is

The Artistry of Octavia Red Octavia Red is known for her unique blend of style and substance. Her work often explores themes of love, relationships, and personal growth, all set against a backdrop of vibrant colors and captivating imagery. With “A Kiss of Red”, fans can expect more of the same, but with a fresh and exciting twist. What’s in Store for “A Kiss of Red”? While details about “A Kiss of Red” are still scarce, rumors and speculation have been circulating among fans. Some believe that the event will feature a new collection of artwork, while others think it might be a live performance or even a multimedia installation. According to Octavia Red, the title is a

Octavia Red has been teasing her fans with glimpses of her work on social media, and the snippets that have been shared so far are nothing short of breathtaking. From vibrant colors to striking imagery, it’s clear that “A Kiss of Red” is going to be something special. With “A Kiss of Red”, Octavia Red is poised to take her fans on a journey that is both exhilarating and unforgettable. Whether you’re a longtime enthusiast or just discovering her work, this event is not to be missed.

Version 3.3.10 released

Posted on

GLFW 3.3.10 is available for download.

This is a bug fix release. It adds fixes for issues on all supported platforms.

Binaries for Visual C++ 2010 and 2012 are no longer included. These versions are no longer supported by Microsoft and should not be used. This release of GLFW can still be compiled with them if necessary, but future releases will drop this support.

Binaries for the original MinGW distribution are no longer included. MinGW appears to no longer be maintained and should not be used. The much more capable MinGW-w64 project should be used instead. This release of GLFW can still be compiled with the original MinGW if necessary, but future releases will drop this support.

Version 3.3.9 released

Posted on

GLFW 3.3.9 is available for download.

This is primarily a bug fix release for all supported platforms but it also adds libdecor support for Wayland. This provides better window decorations in some desktop environments, notably GNOME.

With this release GLFW should be fully usable on Wayland, although there are still some issues left to resolve.

See the news archive for older posts.